CATEGORY 04 AUGMENTED & VIRTUAL REALITY

AR & VR
experiences.

We build augmented and virtual reality experiences that drop participants into branded worlds — from headset-free AR on any phone to fully tracked VR environments designed for events and showrooms.

FEATURE FILM - 03:40
AR / VR
Virtual Showroom — multiplayer VR product walkthrough Lusail · 2025

AR layers the digital onto the real. VR replaces the real entirely. We use both to make brands something you can step into.

Web-based AR runs on any phone with no download. Headset VR delivers fully tracked, room-scale worlds for events, training, and showrooms.

Every experience is built around interaction — not just something to look at, but something to reach out and change.

What we can build.

01

WebAR Experiences

Markerless augmented reality that launches instantly in any phone browser — no app to install.

02

Room-Scale VR

Fully tracked, multiplayer virtual environments for headsets, built for showrooms and events.

03

Virtual Product Demos

Interactive 3D twins customers can configure, disassemble, and explore from every angle.

04

Mixed Reality

Passthrough experiences that blend real surroundings with responsive digital objects.

05

360° Film & Spaces

Immersive captured environments and CGI worlds viewable on headset or phone.

06

Spatial Training

Hands-on simulation for high-stakes or hard-to-stage real-world scenarios.

AR / VR work.

Mirage Room

VR Brand World

Headset · QNCC · 2025
Portal of Light

WebAR Try-On

Retail · Place Vendôme · 2024
Sensory Forest

Mixed Reality Stage

Event · Msheireb · 2024
Reactive Floor

360° Tour

Showroom · Lusail · 2025
WebAR · Headset

From no-download phone AR to tethered and standalone VR headsets.

1 – 50 users

Solo experiences through synchronized multiplayer sessions.

3 – 10 wks

Typical timeline from concept lock to live build.

Event · Retail · Training

Deployable for activations, stores, and enterprise simulation.